
FPS to MS Chart for Screen Recording
FPS to MS conversion tells you how long each frame stays visible. The formula is simple: milliseconds per frame = 1000 / FPS. The chart below applies that number to screen-recording cuts, captions, cursor emphasis, and conformed slow motion.
Quick answer
24fps is 41.67 ms per frame, 25fps is 40 ms, 30fps is 33.33 ms, and 60fps is 16.67 ms. For any other rate, divide 1000 by the FPS value or use the free FPS to MS calculator.
FPS to milliseconds chart
| Frame rate | MS per frame | Best fit |
|---|---|---|
| 24 fps | 41.67 ms | Film-style edits, cinematic product clips, and timelines that need a softer cadence. |
| 25 fps | 40.00 ms | PAL-region delivery, broadcast-adjacent workflows, and exact 40 ms frame math. |
| 30 fps | 33.33 ms | Screen recordings, tutorials, product demos, support videos, and most web delivery. |
| 60 fps | 16.67 ms | Gameplay, animation previews, fast cursor motion, and smooth UI transitions. |
| 120 fps | 8.33 ms | High-refresh capture or slow-motion sources before export to a lower frame rate. |
Why milliseconds per frame matters
Frame duration is the practical timing value behind FPS. A screen recording at 30fps advances every 33.33 ms. If a caption appears one frame late, a cursor highlight feels slightly off, or a zoom lands after the click it should explain, the issue is often frame timing rather than the recording itself.
30fps is usually enough for screen recordings
Most tutorials, SaaS demos, support replies, and onboarding clips contain deliberate cursor movement and static interface states. Start at 30fps and inspect a short export at its final viewing size. Use 60fps when rapid animation, game footage, or cursor movement needs extra smoothness. File size depends primarily on average bitrate and duration, not frame rate alone.
Resampling and conforming are different operations
Resampling keeps the clip the same length by adding, blending, or dropping frames. Conforming keeps the same frames but plays them at a different rate, which changes speed. A 60fps clip conformed to 30fps plays at half speed. A 60fps clip resampled to 30fps keeps the same duration and drops every other frame.
Use frame math before exporting MP4 or GIF
Frame-rate decisions affect export size, caption timing, and how cleanly a GIF loops. ScreenBuddy records and edits locally on Mac and Windows, then exports MP4 or GIF after licensing. Use the calculator to plan the timing, then keep zooms, annotations, captions, backgrounds, and cursor emphasis aligned in the edit.
Worked examples for a screen-recording edit
To turn a frame count into milliseconds, multiply the number of frames by 1000 and divide by FPS. A six-frame pause lasts 200 ms at 30fps and 100 ms at 60fps. That gives you a concrete duration when you hold on a menu before a cursor click or leave a caption visible after a zoom.
To go the other direction, multiply milliseconds by FPS and divide by 1000. A 250 ms hold at 30fps is 7.5 frames, so a frame-aligned cut must land at seven frames (233.33 ms) or eight frames (266.67 ms). Use the actual project frame rate and keep full precision until you choose the final frame boundary.
Frequently asked questions
How do you convert FPS to MS?
Divide 1000 by the FPS value. For 30fps, 1000 / 30 = 33.33 ms per frame. For 60fps, 1000 / 60 = 16.67 ms per frame.
How many milliseconds is one frame at 24fps?
One frame at 24fps is 41.67 ms. That is why 24fps has a slower frame cadence than 30fps or 60fps.
Should I record screen video at 30fps or 60fps?
Use 30fps for most screen recordings and product demos. Use 60fps for fast motion, gameplay, animation previews, or rapid cursor movement.
Calculate the exact frame timing
Use the interactive calculator for custom FPS values, clip length, source frame count, and conformed playback duration.
Open the FPS to MS calculator